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Course Content
Overview
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Unit 1 : Game Architecture Basics
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Unit 2 : Inventories, Stats & Level Systems
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Unit 3 : RPG Combat Mechanics
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Unit 4 : Multi Scene Games (Menus, Shops, Maps)
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Unit 5 : Saving & Loading Game Progress (JSON)
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Unit 6 : Game Balancing & Difficulty Systems
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Unit 7 : Pygame for Beginners (The “No Stress” Edition)
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Unit 8 : Sprites & Animation (Shape Based Edition)
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Lesson
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Lesson
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Lesson
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